The Fifa football video games Canadian team has rolled another fascinating game in the series under EA sports. The Fifa 10 league is well above the previous series in terms of design and player options. It introduces a more realistic football experience. The version is supported by most gadgets and operating systems.
The developers designed a manager mode that allows the player to pick any club featured in the league and manage it. This mode has addressed many of the criticisms that were associated wit previous versions. The playstation 3 and Xbox 360 versions has seen the highest adjustments.
Players can control the operations of a participating club at the managerial level just like in real situation. The player determines transfers and sign-ups of players, can participate in drawing league tables and can access the details of external leagues. The player has an option of engaging an assistant team manager to handle the internal activities of the club such as drawing line-ups for different matches both in the league and in friendly matches designed to strengthen the team in anticipation of league title matches. A modification from the past series has seen results for simulated matches judged on the basis of strength a team displays. This creates a more realistic battle for titles with stronger teams virtually ranking higher on the basis of their players. Football clubs control huge amounts of money in terms of assets, players and facilities. This has been replicated in this video version with options that give the player control of the club's finances. This is possible through an option in the main menu called the 'Board difficulty' setting.
Financial matters of the clubs are left on the hands of a team sponsor and the club's board of directors. The two bodies issue the overall budget for player wages, transfers and for club improvement. The player controls the board's financial releases through a 'Board Difficulty' setting. The transfer process shows more authenticity. Factors such as money, acceptance of an offer and the number of players in a club holding a particular position run the transfer process. Managers place bids for players and have a choice on which player to sign up.
Various changes have been made in developing player experience and the overall growth system of the player. In-game performances are used as the basis tracking a player's growth. The players achievements on the demands placed on him improve his ranking. Players experience is evaluated physically, mentally and skill. The manager mode hosts a feature that rates the player's form on the basis of his performance.
Fifa 10 league supports virtual pro options that enable players to participate in Fifa club games through self created players. The player creates a virtual player with specific characteristics and can play alongside friends in fifa friendly matches. The games are played in all the major stadiums in Europe and players can change the features of the stadiums such as names and sitting capacities to match those of their home stadium. All possible weather conditions that can be experienced through out the season are additional features.
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